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- Path: nntp-trd.UNINETT.no!usenet
- From: HAAVARD JAKOBSEN <haa_jako@gih.no>
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: doubling pixels horiz
- Date: Fri, 23 Feb 1996 14:12:30 +0100
- Organization: UNINETT news service
- Message-ID: <312DBD3E.5DE0@gih.no>
- References: <4gjjnl$e23@sinsen.sn.no>
- NNTP-Posting-Host: embla.hig.no
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-
- Thore Bjerklund Karlsen wrote:
- >
- > (Ludvig Pedersen)
- >
- > >>: >AGA 64bit sprites (and what a hard work that was).
- > >>: No the source was kind of weird, several asm-instructions on the sam
- > >>: etc! :)
- > >>I _KNEW_ that was the reason why you call the source bad!
- > >>If you would have read the docs, you'd have read that I even
- > >>provided the converter ;)
- >
- > >Yes, and I used it! ;) It was still terrible!!! (Sorry no personal offe
- >
- > Stop complaining, your source was easily one of the ugliest sources of
- > the year (after the blitterscreen source :).. I had to do a complete
- > cleanup before I used it.
- >
- > Why are coders so messy?
-
- Coz we code all night and go to school all day (uh.... well, almost)
- Anyway, when you're tired and code, it get's really messy...
-
- >
- > >>: There is a lot of things to think about! :(
- > >>you can't think about all things.
- > >>Do it for PAL and provide 4 pass solution for other monitors.
- >
- > >I guess you don't have a Multisync? Just like the coder how put their c
- > >sections in chipram because they don't have any fast memory! :-/
- >
- > >Just try, it isn't much harder than PAL.
- >
- > Hmm.. Perhaps you could give some more info on this? Are you sure the
- > screen will be positioned perfectly on each monitor? I had to adjust
- > my settings to make the DBLPAL and PAL screenmodes appear at the same
- > place on my monitor.
- >
- > __
- > \\\__ Thore B. Karlsen % tbk@sn.no % C64-C128D-A1200-A2000C
- > \XX/ Wowbagger/AFL&SSN % -c0d3r- % A1230/50MHz-2C8F/340MB
- >
- >
-